|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Overlord Zero
Doomheim
75
|
Posted - 2012.11.20 00:20:00 -
[1] - Quote
Edit: Keep in mind this was posted before the great missile nerf, but should still be considered because the fact remains that blasters are still lagging behind AR's. I thought now would be a good time to revive this thread since the migration is close at hand. Also, since the basic AR's have been buffed, the AR is in fact even further ahead of the blaster turret than mentioned here/Edit
I would like to suggest that the weakest blaster be at least as strong as the strongest AR with the same range, and have a fire rate close to the HMG. Even if the aiming is complete trash, at least they would be competitive with the missile menace when used by a skilled gunner.
Let me explain why...
Militia Blasters fire 857.1 rpm. Militia ARs fire 750. Militia Blasters do 21 dmg per hit. Militia ARs do 30.
I did some simple math.
Militia Blasters, in a minute, if you take away overheating, do 17,852.1 damage per minute. Militia ARs, in a minute, if you take away reloading, do 22,500 damage per minute.
So.... why use a blaster at all? It provides no extra protection, it is infinitely more difficult to aim since you are on a moving vehicle, it overheats rather quickly, and it does less damage than a weapon that you can carry around in your hands. Shouldn't a turret be something attached to a vehicle because it's bigger, and it's built bigger because it needed to be designed that way to compensate for it's extra power? You would be better off riding in the passenger seat of the vehicle and just jumping out when near an enemy and gunning them down with a starter fit.
Please give it some thought, this whole build has been focused on vehicles, and mainly missile turrets. Please, if you are going to overbalance the game in the favor of vehicles, make all the vehicle weapons work well instead of just the one. |
Overlord Zero
Doomheim
75
|
Posted - 2012.11.20 01:09:00 -
[2] - Quote
Tiel Syysch wrote:Overlord Zero wrote: Militia ARs, in a minute, if you take away reloading, do 22,500 damage per minute.
If you factor in reloading, a standard AR (which has more ammo per mag than militia) only does 13,846 dpm (a pretty significant decrease compared to ignoring the reloads). Still, small blasters are in need of a lot of love. They're pretty terrible compared to the other turrets. I didn't factor in reloading because reloading and overheat cooldown take a comparable amount of time. Cooldown is a bit longer iirc. |
Overlord Zero
Doomheim
75
|
Posted - 2012.11.22 01:46:00 -
[3] - Quote
Garrett Blacknova wrote:Tiel Syysch wrote:Overlord Zero wrote:Tiel Syysch wrote:Overlord Zero wrote: Militia ARs, in a minute, if you take away reloading, do 22,500 damage per minute.
If you factor in reloading, a standard AR (which has more ammo per mag than militia) only does 13,846 dpm (a pretty significant decrease compared to ignoring the reloads). Still, small blasters are in need of a lot of love. They're pretty terrible compared to the other turrets. I didn't factor in reloading because reloading and overheat cooldown take a comparable amount of time. Cooldown is a bit longer iirc. Yeah, I just don't know the function the cooldown follows or I'd have that number handy. Without pushing into overheated territory, I don't *think* cooldown time lasts as long as firing time. The handheld weapons see a pretty big impact by reloads, though. If you overheat, you have to wait longer than a reload. If you don't, you have to slow your fire rate badly, so it still hits your DPS pretty hard. Quite so. To avoid overheating, you have to slow down to bursts in certain lengths with a certain amount of time between bursts to prevent the heat from building up to overheat status. The down times are comparable from what I can tell for reloading and cooldown. No way around it really, it's a broken weapon that needs a lot of lovin'. |
Overlord Zero
Doomheim
75
|
Posted - 2013.01.08 17:30:00 -
[4] - Quote
Now that we have some fresh faces in these forums, do we have any fresh thoughts on this? |
|
|
|